algorithmic modeling for Rhino
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I implemented this OS algorithm into my Rhino and GH, PY space. It fascinates and surprisingly surprises me each time I witness a kind of life-like system emerging from comprehensible rules in between "particles #point3d"..
The original post by Artificial Life Lab Graz, is here if you are interested in trying out.. …
ContinuePosted on February 13, 2019 at 1:49am
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Hi,
The files were a bit of a mess -- everything was integrated at a later stage.
This is one of the earlier files, which does pretty much what is in the video: vertically stacked cellular automata which attracts and repels planes.
GameOfLifeAttractors.gh
That's the GH file for it (in Python).
This is also relevant (similar):
http://www.camnewnham.com/cellular-automata/
Just note that the code is written pretty badly (I would make it much faster if I were to do it again), but it works. hah.