algorithmic modeling for Rhino
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Exploding the cell will give you individual curves. They will be offset one by one. How should they know to intersect and trim?
Hi Thierry,
it may be difficult to offset the curves on surface and/or try to repair stuff after you get the curves interesecting with your surface.
I'd rather recommend to offset the Voronoi and intersect that with the Surface, to obtain a clean result. I'v added a little C# component, that does the offset of the solid as you know it from the rhino command. The result you can see in this picture:
Hope this helps. Best regards,
FF
I obtain this result by using the Offset Solid script (down right). The solid offset leads to the thickened voronoi intersection lines on the surfaces (2nd BBX).
If you compare your script and the one i've modified you'll see, that i've removed the offset on surface component and added the Offset Solid component before the BBX Component.
Enable/Disable the preview of the components one by one to see what each component is doing...you'll understand what's going on.
Good luck,
FF
Hi Thierry,
I'm sorry for the language problem. didn't think about that. Now it should work for all languages the same + the offset distance works now.
Cheers
FF
Hi Florian,
my english is really poor and I don't have enough words to tell you my gratitude for your help.
I have disconnect the "item" component and all work perfectly.
Here is the result:
I have add this part (made by D.Rutten) to obtain ovoid curves but it is not the best solution Have you any other proposition? Ideally the ovoid curves must remain on the surface.
I will make a 3d print and post the result soon.
Salutations
Thierry
Hi Florian,
exactly what I wanted.
merci beaucoup ;)
Salutations
Thierry
you're welcome...have a nice day
cheers
ff
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Grasshopper
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