algorithmic modeling for Rhino
I have a series of points in Rhino and I want to connect them in such a way that they adhere to a series of rules.
I've been told this is possible and have been trying to Google solutions or partial solutions to lead me in the right direction but I've been unsuccessful - not sure if I'm searching for the wrong thing or what. I've messed around with some of the proximity components in GH but have had no luck achieving what I want. This is part of something I'm working on in studio. Any help would be appreciated. Thanks!
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Just try and execute you process. Exactly as you have written. Also, look into hoopsnake.
I agree with michael. you are asking for a lot of different things, your logic sounds roughly right, so unless somebody has already done it, stop researching and start experimenting.
Start simple; look at 'point cp' component. Then cull lines how you said, by distance.
Hoopsnake will help with iterations but don't use till you have step 1 complete.
Thanks for the little tips guys, I'll look into it! Glad I posted.
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