algorithmic modeling for Rhino
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{A;B} -> {0;path_index}
as a mapping in the Path Mapper.
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David Rutten
david@mcneel.com
Poprad, Slovakia
what would you call this operation? I can never think of a good name for it.
repath?
I like to call it peel tree. Its like your grabbing each of those ends and peeling them apart. Like this :D
educational! thanks guys, i like the 'peel', think it will make it easier to remember
It's called RenumberBranches in the GH SDK.
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David Rutten
david@mcneel.com
Poprad, Slovakia
So elegant and simple. Branches are one of the weakests part of my game as well. I've stumbled over trying to do this before. Thanks for the heads up.
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