Grasshopper

algorithmic modeling for Rhino

how to export object's color to render in 3dsmax( i used VB "random color" ,it have so many various surfaces with random colors).i have so many surfaces  to export "by hand"  ><!!

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NORMAN FOSTER' STADIUM
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hi blak

export as vrml to 3dsmax ;)
Thank you very much To, However can you tell me more details about how can i import the file *. wrl (the extention of wrml file) in to 3ds max. I am using 3ds max 2009! May i change it into vray material? (3ds max vray sp2 1.5)!
Best regards! Blak
hi blak
export as *.vrml and import as *.wrl
maybe it is possible to create a vray material if you use a script...i think this should be possible
-to]
thanks -to]
i'm using 3dsmax 64 bit so it is unable to import WRL files.> i have to install 3ds max 32bit to import *wrl file
but when i import file *.wrl. the object's color have still missed!


[blak]
Thank you very much To, However can you tell me more details about how can i import the file *. wrl (the extention of wrml file) in to 3ds max. I am using 3ds max 2009! May i change it into vray material? (3ds max vray sp2 1.5)!
Best regards! Blak
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was this ever resolved? i'm having the same issue...
i tried import file *wrl. but nothing change
Check this thread:
http://www.grasshopper3d.com/forum/topics/solution-to-baking-multiple

I haven't tried exporting it to 3dsmax, but the texture coordinates of the meshes should stay intact. You can then place the bitmap it generates into a vray material (you'll have a single material for all objects).

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