algorithmic modeling for Rhino
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here you go
Generally I would prefere (and it is easier to to do) to create a point cloud over all and cull it with the inside compnent. David already described it in his anwser.
Best Regards
DeDackel
There is no component for creating N points inside a brep. One way to solve this would be to generate a bunch of points inside the Brep bounding box (using the Populate3D component) and then cull all the points that are outside. You need to make it so that you still end up with a few more points than you were gunning for (this depends entirely on the shape of the brep, very spindly shapes will perform poorly). Ultimately you can remove the points at the end of the list that are too many. This approach will still keep the random points as far away from each other as possible.
I attached a file showing the above methodology. Note: it works better in Rhino5. The Inside/Outside Brep algorithm in Rhino4 sometimes makes mistakes.
--
David Rutten
david@mcneel.com
Poprad, Slovakia
thanks david!
you're using new release 0.9.0015!
is there possible to make a component for the function we talk about?
Hi David
I know this discussion is really old, but you will probably know the answer to this.
If I have a collection of breps instead of just one, but I want to cull the the ones outside this collection.
Why is this not working and all of them are false?
This is probably really basic but is driving me nuts...
Thank you very much in advance.
Cheers
Eduardo
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