Grasshopper

algorithmic modeling for Rhino

Just though i would share with you my latest project. i am calling it LOCUST. it is a behavioral animation pluging that uses craig reynolds boids as a model. i have a long way to go but i should have something in a few weeks for everyone to try.

Views: 3630

Replies to This Discussion

Thats a totally rad name for a totally rad plugin!
Sounds great! Could you include predator/prey dynamics too ?
preditor/ prey is in the list of the initial behaviors. below is the initial list of behaviors i will be including

Seek and Flee
Pursue and Evade
Wander
Surface Wander
Arrival
Obstacle Avoidance
Containment
Wall Following
Path Following
Flow Field Following

Crowd Path Following
Leader Following
Unaligned Collision Avoidance
Queuing
robert i really enjoyed your minimal surface component... it sounds like i m gonna like your new one even more! thanx!
really nice! can t wait for it to come out! :)
very exciting. can't wait for the release!
This is Awesome do you have a website were we can see updates , congratullations!!
i will be posting updates on my site. www.cerver.org > Projects > Locust
really interesting!
.. is becoming harder to find time to follow all these ideas. Good work.
agreed, theres so much being developed, i wish i was paid to just explore, that be great
i agree with that. the "addon" section is ok but there need to be a better page for additions/scripts. i think a page like processing has (http://processing.org/reference/libraries/) that puts the additions into categories and then has a small description and link to more info.

RSS

About

Translate

Search

Videos

  • Add Videos
  • View All

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service