Grasshopper

algorithmic modeling for Rhino

Hi,

I have a mesh surface that i want to apply panels to. I really like the Morph Component and Bounding box technique but it doesnt work with meshes. Is there a way to duplicate this workflow for a mesh?

Surface>Divide>Sbox>Bbox>Morph

I would like to be able to create a reference box on top of each mesh that would later be swapped with a custom panel.

Any ideas?

Thank you, konrad

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Meshes can adopt any weird shape, they don't usually come with an underlying grid like surfaces do. Depending on the mesh shape you'll have to define more explicitly how these boxes will be placed.

In your definition it seems you are just generating a mesh from a surface. Can't you just use the surface to place the twisted boxes?

Vincente,

Using a surface to place that twisted box would be ideal, but by the time i get to placing panels those surfaces are converted to meshes. I have to convert them to mesh to be able to perform solar analysis.

Thank you for your response, but it seems like I just had a breakthrough with this definition and i will be able to figure it out...I will post a complete definition as soon as it's done.

I understand that. I'm saying that if the shape of the mesh is the same as the surface, why not use the original surface.

If the mesh has been modified only by a change in the position of the vertices you can use the "surface from points" component to create surface out of this mesh since you still have an ordered set of vertices.

that is indeed exactly what I have done.

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Hello Konrad, 

I am having a similar problem. Are you able to upload the updated solution?  Thanks!

Hi Cat. as I responded on your initial post. Mesh+ plugin has a component for turning mesh faces into twisted boxes for morphing. 

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