algorithmic modeling for Rhino
Hi all,
Here are some new examples of iterative step modeling using Hoopsnake.
The first one focuses on the generation of a realistic tree geometry, through the use of branching, iteration and very simple attractor-like constructs.
The second example effectively implements an n-body simulation in Grasshopper with trajectory tracking.
You can find out more about them over at Volatile Prototypes.
Cheers,
Yannis
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