algorithmic modeling for Rhino
I'm trying to simulate kinked bends in paper or thin plywood. How can I create a triangle mesh with edges of equal length? I guess I need something like this pseudo physical material equilateralization thing here:
http://www.grasshopper3d.com/photo/equilateralization-1
thanks
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ok, found a solution with the example file. Needed to update my weaverbird....
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