algorithmic modeling for Rhino
Given the request of several users, i'm releasing the unclean code that was used for this video: https://vimeo.com/11569406
What you need is:
1.one list of points (flattened) for the network to grow)
2.one list of points in order to grow from
3.number of branches (aka number of closest points to search for)
4.number that defines the search radius
Use with caution & have fun!
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hi tudor,
thanks a lot for sharing. i play a little with your def.
it is interesting, but i don't really understand it...
i've created a grid of points. see the picture.
and have selected four symmetrical points,
from there the lines should grow up.
the resulting pattern is still very irritating?
is there also analyzis from this work,
and would you kommunicate the results?
thanks in advance
I belive that it is somehow related to diffusion limited aggregation. "Growth" direction is not so obvious with small amount of "branches"
If you want, I will send you some little script of mine, that produces a strict DLA effect (works both in 2 and 3d, also with curves and points) (pm me if youre interested)
Hey Mateusz, i would love to see your script if is still available.
Regards,
Gavin
can u email me some of the DLA scripts too, plz! :)
hello RWNB,
Your problem is that the pattern is not symmetrical (given that the chosen points are)?
I'm going to explain what the recursive algorithm is doing based on this image. for each of the starting points it is searching for 2 (0,1) points within the designated/desired distance. As long as there are points within that distance, he keeps repeating the same action again and again, branching each time (if possible) with the maximum number (2). With each step, it is removing points that fall within the search radius. What do you mean with the lines should grow up?
Hi RWNB,
From the diagrams i understand that u would want something that is connecting points, always taking into consideration the distance from the center (starting point) to the target points.
The script i wrote there is not working like that. It s always returning the closest n points from each of the n points * repetition he found in the previous run. To be more speciffic, if in the first run it finds 2 points (and you are asking him for 2 points) it then connects the starting point with the 2 found points, and then treats them as new "centers"(new starting points) repeating the process over and over. If the maximum distance between the last connected points and the next (to be connected) points, is bigger then the required distance(the distance you can set as input) the script stops searching for points.
Also in addition to this, each time it's searching for points there might be the case that it is finding more then the requested max number of points (to be connected). If that's the case, all the points that were within the given radius, but to which it didn't create any line, get discarded - that's also why you get those weird results. :)
there is any form to connect points in a grid?
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