algorithmic modeling for Rhino
Hi Guys,
I have a problem with generating a skeletal form from a brep surface. I wanted to know a way form the countoured object I've posted below. I've also attached the grasshopper script and the rhino file.
Please help! Thanks!
Chair_03_A.3dm
I'm trying to replicate this chair in grasshopper
This is how far I've gone so far. However the main problem is creating the solid contours in the long direction, without closing the ends of the referenced brep. In the actual image of the chair the ends of the chair are open.
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The most likely scenario is that the Rhino geometry in your reference isn't a closed BRep.
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