Hello I am morphing a surface with two lines that cross each other (using a definition by Andrew Heumann from the forum) But I would like to get rid of the spike that it produces at the intersection... any ideas please?
The proper way to do this without altering the deformation profile (this will lessen the bump but not actually eliminate it) is to replace the mass addition component with 3 components: sort, reverse, and list item (index 0). See the area highlighted in purple below: