Grasshopper

algorithmic modeling for Rhino

Hi guys.

I'm trying to morph a Brep component to a triangular surface but the box morph doesn't work since it morphs the component on the rectangular surface. Any ideas how I can do it?

Views: 3434

Replies to This Discussion

I don't know if this is what you're looking for, if not can you supply more input?

 

Chris

She is saying surface box ignores triangles and reinterprets them as rectangular. Off the top of my head I am thinking cut up the triangle with maybe isotrim, then get the edges. Join the edges and extrude them. Essentially making your own "surface boxes" and assign those boxes as your target box.

Either this is it or I'm still not seeing the problem.

 

Chris

Attachments:
The problem is this, 

It's looking like I'm really dense today...

 

Chris

We all have our days, nice solution.
My problem is something like this.. it morphs the object not ecatly on the triangular surface, but on a rectangle!
Chris just gave the solution. Or is that still not correct?

Yea Michael is right. This is my problem..

But, Thank you chris, the one you uploaded is interesting. I tried to work with the T box before but it didn't work either..

I'm using Chris's solution but it doesn't give me the same result! Am I missing something?!
it is important how you create the surface in rhino!

1 Create a planar triangle curve and use surface from planar crv.

2. srf by 3 or 4 points. choose 4 points!
select

RSS

About

Translate

Search

Videos

  • Add Videos
  • View All

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service