Grasshopper

algorithmic modeling for Rhino

Hi everyone!
Does anyone know of a solution/ tip/ trick or something when GH files get really heavy??? Same question for Rhino as well. I did try the save small thingy in rhino but it didnt improve anything!
Many Thanks!

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For Rhino, its just a matter of a lot of geometry being stored in the file... some purging and deleting unrequired objects might help. Also turn off most things you don't need/use frequently.

For GH, do you mean the file size or the performance/interactivity?

If its performance, I would suggest turning preview off for as many components as possible, and small but clever tweaks that sometimes come with experience.. like using much less components to do the same operations. Also, I try to delay surface/polysurface creation/manipulation operations till the last possible moment, and deal with points/lines/curves/vectors for as long as possible (but ofcourse thats not always possible).

Normally, surface/polysurface manipulation operations like intersection/trimming/morphing are things that tend to be intensive calculations that terribly slow down the entire system... there's no definite workarounds to such a problem, because sometimes you just need them. What you really can do is keep them to a minimum, and use them as late in your definition as possible.
Thanks Suryansh! I was hoping that theres a quick solution and maybe I am doing something wrong or something :P Necessary evil!
When working with very large definitions, one of the problems I was having was with refresh rate of the canvas. Moving around the canvas was getting quite sluggish. One thing that helped a lot was turning off the compass widget. According to David, a large part of the refresh slowing was attributable to the compass widget.

Hope that helps.
Ah! Thats interesting! Thanks a lot Sameer :)
Do you mean for sending files as well? If that is the case save small and then compress using winrar or winzip which works very well for Rhino, I have compressed files from 100mb down to about 4mb. I have not tried it for Grasshopper yet.

For interface speed in Rhino I find a bit of Layer management goes a long way, switching preview off for everything I don't use.

Simple advice, maybe it can be useful.
Oh I didnt know that we can compress to that extent! Thats a very useful tip!
I do use layers in Rhino... I guess my file itself was that heavy!
Thanks a lot
In Rhino, try SelDup and Purge to get rid of unused items. And generally, while developing a project, it can be helpful to use a series of incremental saves as you develop your model, while deleting geometry you are no longer using. With incremental save, it is easy to go back and find any particular previous version of your model.

In Grasshopper, I sometimes chop up really big definitions, and just bake some intermediate geometry that I can feed into the next definition. I find that cutting a huge definition in half make enormous gains on speed. It is more of an exponential relationship than a direct one it seems.
Thanks for the reply Benjamin! I didnt know about the SelDup command. I do purge but havent used incremental save yet - will have to start though! Ya baking stuff half way through - I have started doing that too, which had left me wondering whether that means that they are not parametric anymore?!...
I'm having a similar problem, mostly with grasshopper files. I'll start a grasshopper patch, and start adding to it or just tweaking some sliders and then I'll save it. Eventually I'll close it and I'll never be able to open the grasshopper file again. I'll try opening the grasshopper file but it just takes forever to load and simply doesn't open. So it just ends up freezing. Any similar experiences and suggestions?
Many thanks guys.

Oh and the big/complex geometries are NOT on preview so it's not like it's having a hard time with that. I guess there still could be a lot of "invisible" data processing going on...
try with win7 64bits...
And rhino 5?
Because I think Rhino 4 won't be able to make use of full processor capacity and full ram capacity...right?
win7 is more stable by itself, so you can wait for your definition to open for two minutes without a fatal crash or a eternal freezing...

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