algorithmic modeling for Rhino
hi,
i want to wrap a voronoi-pattern around a surface.
Unfortunately i do not succeed what i want.
1. the curves are projected incorrectly. alot of unfilled area.
2. which would be very attractive, when the curves meet at the seam.
My plan is very well illustrate with the construct ticket01 plugin for maya.
https://www.youtube.com/watch?v=KsMdBg1YXNQ&feature=related
maybe someone can help me.
many thanks
Tags:
1. the unfilled area is just an illusion. Rhino rendered transparency and GH display do not play well together. Where you see the curves missing, they are just inside the cylinder.
2. having the curves wrap seamlessly is a little complex. I've modified your definition with some notes on how to accomplish this.
dear andrew,
thank you very much.
your def. is promising.
many thanks again.
hi,
i'll be very grateful if you can tell me,
how i can improve this definition.
as you can see, the offset function is not good.
the offset curves are not created equally.
you have an idea how i could do this better?
i thought that it would make sense when
i offset the voronoi-cells/outlines, similar like:
http://www.grasshopper3d.com/forum/topics/offset3dcrvonsrf
many thanks
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