algorithmic modeling for Rhino
Thank you! ok i think i'm such a noob.. I can't seem to map it properly with 'map on surface'. I created two surfaces in rhino and reference them into the component. but the mapped octagons appear somewhere else instead of the surface..
Actually i would prefer the way the attached definition do it with rectangular grids as I will need to distort the grids later by using the surface control points in rhino. But I don't know how to tweak this definition into octagonal grids as I'm not familiar with path mapper.
Hey.. I just realized something. This definition only works on a rectangular-ish surface because it uses SqGrid to divide it. It won't work if I have an irregular boundary surface, the octagons will just spill out.
Is there any way that I could start with Divide Surface so I could fit the octagons into any shape of boundary?
Thank you!
NEW POST: (As I made things too complicated before and didn't even post the ghx)
Here's a definition which will cope with a straight edged (when looking down XY plane) 4 sided trimmed srf like the image above. It will also cope with curvature on that surface. You will need to have Weaver Bird installed (http://www.giuliopiacentino.com/weaverbird/)
The Points in green are the original untrimmed surface
Hi, me again :)
... Dannys definition is cool, but I'd rather use simple second mapping...
..use same original definition by Caglar, just add another cycle of mapping... the rectangular surface with regular octagons will be there only for default mapping to irregular boundary (so you can hide it)... then just remap curves from first or second surface to the curved one... you'll need just 2 more components to add to the original definition..
Thanks Danny and Dimitri! When I hover my mouse to the MaptoSurface component, it says "map a curve onto a surface via control points". So, what I really really had to do after all was just simply 'rebuild' the control points of the surface in rhino, turn them on, and distort the surface! I'm so happy that I don't need to use gh to solve this. lol
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