algorithmic modeling for Rhino
Tags:
Are you trying to generate a CNC toolpath?
Chris
Just to check but I assume that you know you can do this with flow along surface in Rhino and that it's the GH solution that's important.
Chris
yes, I know you can use flow along surface or project but I would like to use Gh so I can modify the spacing "live". Also I'd like to find a way to rotate the toolpaths.
After posting, I re - found this article on Design Reform: http://designreform.net/2010/01/rhino-grasshopper-create-tool-paths...
It shows the generation of toolpaths on a surface which is great, but I still need to alternately connect the lines to form one continuous toolpath.
thanks
I haven't looked at your link yet but you can use the 'Morph>MapToSurface' component which works just like 'Flow Along Surface' in Rhino (at least that's my quick take on it). The spacing and rotation of the path could be done on the source surface before the mapping takes place. I'll give it a try but may run out of time and will have to come back to it later.
Chris
Thanks - this is very helpful. I like the way you flipped the curves and weaved them to create the single toolpath. Part one accomplished. The mapped toolpath is not quite behaving though in that it doesn't follow the target surface and curves up at the boundary of the surface..
thanks for your help with this.
I have most of it now, using elements of your definition Chris and the one from design reform. I have a single path that follows the surface with a variable stepover.
I'm still having trouble with the rotation though. I think I need to rotate the actual isocurve points around the perimeter of the surface so the isocurves will always be generated only within the bounds of the surface. No idea how to do that..
Getting close though!
Welcome to
Grasshopper
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
© 2024 Created by Scott Davidson. Powered by