algorithmic modeling for Rhino
An incremental update is available for download from the usual page.
A Zip file without installer is also available.
Changes and additions:
Fixes:
This release is a bit pre-mature, but since it contains several important fixes I didn't want to delay any longer.
If you have existing files that contain sliders with expressions, they will most likely generate errors now (unless you named the slider "x"). It should still work, but please update the expressions and replace the slider name with the variable "x" everywhere.
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David Rutten
david@mcneel.com
Poprad, Slovakia
Tags:
That is actually very difficult. You do know you can drag wires and the view will autopan when you go near/over the edges of the canvas right? You can also use the scrollwheel to zoom out and then in on your region of interest while dragging wires.
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David Rutten
david@mcneel.com
Poprad, Slovakia
How would you like to manipulate them faster?
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David Rutten
david@mcneel.com
Poprad, Slovakia
heh. can somebody explain the aim of transformations and trasformation matrix?
and a propas - how to convert numbers like 331123e2231 to normal?
Hi Philip,
have a read of the Essential Maths 2nd Edition, section 2 "Matricies and Transformations" on Page 16. http://download.rhino3d.com/en/Rhino/4.0/EssentialMathematicsSecond...
Also to view large numbers in normal notation you can use an expression like
Format("{0:0.00}",x) on an Fx component.
This uses the Format() function where {0} is the place holder for x and :0.00 within this is the format you want the number to be in this case 2 decimal places but it could be along the lines of #,##0.00 which will format it with commas where the number requires it, you could also combine it with some text, see below.
All transformations in Rhino are performed via a Transformation Matrix. The 16 numbers in the matrix (actually only 15 are ever used) encode any combination of rotation, translation, scaling, shearing and tapering you care to imagine.
The beauty of a transformation matrix is that you can take two matrices (one representing a rotation and the other a translation say), multiply them together and end up with the combined transformation. This means that if you want to apply multiple modifications to geometry, you don't actually have to transform the geometry over and over again, you just have to combine the matrices, then perform a single transformation.
Because Transformation matrices are so easily represented by a list of numbers, they are also very useful for storing transformation data.
I do not know for what purpose they will be used, but since they are a very important data type in Rhino, I felt they should be represented in Grasshopper as well.
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David Rutten
david@mcneel.com
Poprad, Slovakia
"how to convert numbers like 331123e2231 to normal?"
What is "normal"?
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David Rutten
david@mcneel.com
Poprad, Slovakia
Hi,
how can I have grasshoper in Rh5 (64b) 10-3-2011?
I install this last version but it run only in Rh4.
Thankyou
bobro
Hi bobro
tools/options/Plug-ins/install navigate to C:\Program Files (x86)\Rhinoceros 4.0\Plug-ins\Grasshopper and select GrasshopperPlugin.rhp
after that you can load grasshopper
cheers
[uto]
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