algorithmic modeling for Rhino
Hi, I'm quite new in Gh and I would like to do a specific mosaic texture (in the attachment).
Each piece is cutted from a 4cm lenght x 3cm high rectangle, divided in different proportion: 1/2, 1/3, 2/3.
These 2 pieces have a small rotation and the grid has to be randomed.
I need to control the distance between each cell and the rotation. I attach here my file but I think it's not the right metod to do that...
Thank you for your help!
ValeriaMosaico.gh
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I don't quite understand your description...? Esp. "divided in different proportion" - what exactly does that mean? Are you referring to area or edge lengths?
From your example images, it appears that:
Looking at your code didn't answer these questions for me.
Thank you for your fast answer.
1. Here a pict about how to cut the pieces.
2. 3. I need to manage horizontal spacing as the vertical spacing between each piece.
4. In the secont pict pieces are rotated more than other picts.
My file is really bad: I could do only the 1/2 module and no random rotation. I would like to do something more complex than the one I did, unfortunally I'm not really used to this software.
Thanks
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