Grasshopper

algorithmic modeling for Rhino

Hey,

I am working on an animation project that resembles multiple water ripples using the graph mapper and mass addition.  I want to be able to use a parametric curve instead of the graph mapper so I can customize and animate the mesh much easier, but can't figure out how to recreate the results of the graph mapper with a curve.

I think the main problem is I don't really understand how the graph mapper works, which is why I feel lost trying to recreate the results using a curve. 

Could anyone let me know the basics of how the component works? And how I can recreate the same results but with a curve?

I have attached the simplified definition with the "water ripple" mesh and a parametric sine curve I'd like to replace with the graph mapper. I'd really appreciate any help with this definition. 

Thanks!

Views: 1052

Attachments:

Replies to This Discussion

Hello I am sure that what you want has already been posted on this forum, I can't find it !
There is that
http://www.grasshopper3d.com/forum/topics/how-to-introduce-more-con...
In order to reproduce graph mapper you have to use bounding box of the curve to get height, length then generate x data between xmin and xmax and find y or z on the curve, these ordinate values will become the output of your custom graph mapper

Perhaps this will be the case if you applied the method Laurent said to your definition.

Attachments:

RSS

About

Translate

Search

Photos

  • Add Photos
  • View All

Videos

  • Add Videos
  • View All

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service