algorithmic modeling for Rhino
Hi, guys Iam facing new issue in ghp,
Iam trying to make a pattern which could go from hexagonal shape to circular,
this should be manage according attractor point of course, But I have no idea how to do that,
I would like to do something like voroni command does, but in this case I dont know how can I edit sizes of radius per each segment separately, I tried also to make hexagon, with fillet edges which could basically turn it to circle in big fillet radius, but again, I dont know how to adjust multiple radius-es of fillet according atractor point.
If u have any idea I would appreciate that. Thanks in advance !
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Dude ! it is basically what I need, :)
thanks a lot !
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