algorithmic modeling for Rhino
Code? you mean C#? If so get 2 ways to skin a cat (with regard the "average" plane, that is).
BTW: Del DOESN'T actually work in "real" 3d collections: you'll need a BPA thingy for the job
best, The Lord of Darkness
When you say Delaunay triangulation 3D, you mean Delaunay 3D as in creating tetrahedrons from a 3D point cloud? (as opposed to 2.5 Delaunay that triangulates points projected to a plane)
If you only need the lines and not the cells, you can use the Voronoi 3D component to find the neighbors for each point and connect them with lines. If you need the closed cells you can try the library I linked here:
http://www.grasshopper3d.com/forum/topics/pyhull-in-ironpython-2-7-0
Hey, yes I mean the delaunay 3D as in creating tetrahedrons. I know already how to do it with the voronoi component in grasshopper but I am missing the code for vornoi or delaunay.
Here you have. It uses the dll I posted in the previous link.
I added the B output of the scripting component in case you want to discard the boundary cells.
really nice Vincente!
could this maybe be added to milkbox.
best
alex
Sure, but remember it relies on an external assembly.
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