Hi!
I was recently working on a pretty big definition when the outofmemory magic screen appeared with its wonderful bloody panels and red crosses (cf attached image). The problem is definitely my definition, not a GH bug, but this gave me a little idea: as I saw in the last version of GH, the clusters are back. There is no link with the memory, but this is the idea: I know that GH is not a multi-threaded app, but could it be possible to assign the execution of these different clusters to, let's say one processor-core each? (in a distributed-rendering like interface: cluster A rendered by core 1, B by core 2, etc.) And as GHowl allows to send datas through networks, it could also be possible to link multi-sessions of GH on different PCs as well, no? ...
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