algorithmic modeling for Rhino
Hi everyone, hope someone knows how to do this...
I am making basically a tunnel with ellipses of changing radii. I would like to create a flat surface (floors and ramps) inside this tunnel. I thought the best way to do this might be to inscribe a line within each ellispe then create a surface from them.
Also, I wanted the lines to be below the center points of each ellipse, and to always be horizontal even if i decide to twist the elipses.
I have attached the .ghx file and a .3dm file so you can see the general idea. (just plug the points into the pt parameter)
Thanks,
Rodney
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Not sure what im doing wrong...
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