algorithmic modeling for Rhino
Halo!
I am trying to somehow convert metaball(t) isocurves to some kind of mesh/poly surface which I can use later on my project.
I have searched and tryed everywhere and everything I can, but without any success.
The best "solution" so far was extracting points from the metaballs and using MeshFromPoints in Rhino, but it gives totally unsatisfying results whatsoever.
PLEASE someone help!
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Millipede should work too:
http://www.grasshopper3d.com/group/millipede
In addition millipede implements a few basic geometric features [extraction of iso surface meshes from volumetric scalar fields or and extraction of curved contours over any mesh]
Wow, the updated version linked in that post has some cool graphics!
http://www.grasshopper3d.com/profiles/blogs/marching-cubes-curve-wr...
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