algorithmic modeling for Rhino
In theory and in practice is impossible to fill "well" a sphere with just 1 size of circles.
(not as good as flat honeycomb pattern)
By using kangaroo, in this small definition random point are constrict to the surface of a sphere (force=0) and then equally distanced with sphere collide component.
(enable kangaroo, then timer, then set bool to false, then slowly increase radius slider)
P.S. I use a "fake" Spring component (stiffness=0 and upper cutoff to 0.01) to avoid this error:
" 1. Solution exception:Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index "
Can someone clarify this point?
How to do the same solution (just pull to surf + sphere collide) without subterfuges?
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