Grasshopper

algorithmic modeling for Rhino

Hi Bugs and Bees

Can any of you guide me to modify individual surface properties by selecting and applying different EP-materials on selected surfaces?

In the example I only divide the surfaces into Roof/Wall/Floor-categories but these could very well be sub-catagorized into individual surfaces with unique EP-materials. Or can they?

Mass2Zone requires Breps, so how do I supply this module with HB-surfaces if I can't perform Join (Brep) or Deconstruct (Brep) on HB-geometry without loosing the HB-sticky data?

Best Regards

Kristoffer

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Hi Kristoffer,

1. If you like to create them surface by surface then you are on the right track. You can use Honeybee_createHBZones to create a thermalZone out of this surfaces with the current data.

2. You can use Mass2Zone component and then change the materials for each type (e.g. walls, windows, etc).

I hope it helps,

Mostapha

Hi Kristoffer,

I just put up a video tutorial series this weekend that shows exactly how to accomplish what you want to do.  I know that this is perhaps a long answer to your question but this should lay out everything that you might be interested in.  There is a solid 40 minutes of tutorial showing how to set up Honeybee Zones from individual surfaces:

https://www.youtube.com/watch?v=TpqzxnuwhAs&list=PLruLh1AdY-SgW...

https://www.youtube.com/watch?v=Md6LFS6cwc0&list=PLruLh1AdY-SgW...

https://www.youtube.com/watch?v=aEC62LY094A&list=PLruLh1AdY-SgW...

Also, there is another hour showing how to make custom construction + materials and assign them:

https://www.youtube.com/watch?v=vVOB-0oGQzI&list=PLruLh1AdY-SgW...

https://www.youtube.com/watch?v=-vIcoCgNT-o&list=PLruLh1AdY-SgW...

https://www.youtube.com/watch?v=OWeoXlQyPxg&list=PLruLh1AdY-SgW...

https://www.youtube.com/watch?v=GTnwMuadjyE&list=PLruLh1AdY-SgW...

Hey Mustapha and Chris

It makes sense now. I must say it is a pleasure working with your plugin. And Chris your videos are very good, keep it up.

Best regards

Kristoffer 

Thank you, Sir!

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