Grasshopper

algorithmic modeling for Rhino

Hi,

I made two surfaces using tsplines and connected them in grasshopper to create truss. The problem which I cannot solve is to divide evenly those surfaces. (for example triangles or quads). Does someone know how to tessalate it into trigrid ?

Cheers

Views: 1077

Attachments:

Replies to This Discussion

Hi Marietta

those two surfaces seems to be very easy to re-construct as a single NURBS surface, as their shape is rectangular. If you do that, you can use all regular tessellation strategies.

Alternatively, you could create a simple mesh with that structure and project it to the surfaces.

Does it help?

Giulio
--
Giulio Piacentino
for Robert McNeel & Associates
giulio@mcneel.com

Hi Giulio

I thought those surfaces are easy surfaces but using simple rebuildsrf doesnt work here, also isotrim etc. Whey you say to reconstruct as a single NURBS surface you mean to convert tspline surface to nurbs? I connected tspline srf to grasshopper and it seems to read it quite well.

Thanks

Marietta

Hi Marietta,

I had not opened the file before, just seen the picture. In fact, it does not seem a very symmetrical object that can be easily transformed into a single patch.

I've continued editing your mesh and used a couple of Weaverbird commands for this. It seems to work in the direction that you ask. I did not use Grasshopper for simplicity, although Weaverbird is available there, too.

You can of course improve the starting mesh, and any step in-between, but this should show a reasonable way to get to a result similar to what you seem to seek.

I hope this helps,

Giulio

--
Giulio Piacentino
for Robert McNeel & Associates
giulio@mcneel.com

And the file.

Attachments:

This is really great, I was trying to simplify this surface in grasshopper without good results, but as I see transforming mesh in rhino with wb did the job. You're right this surface is a little bit problematic and unusual but now with reconstructed mesh it will work better with gh. Now i will continue to work on that mesh and transform it further.

Both wbmidedge and wbcatmullclarc works great with remeshing, but the wbmidedge division is what I wanted to achieve.  Hope I will show the end results of this surface soon. Thanks a lot!

Marietta

Btw, in the example I've also used wbLaplacian in between with surface constraint and fixed edge to smoothen the interior of the mesh a bit.

Giulio

--
Giulio Piacentino
for Robert McNeel & Associates
giulio@mcneel.com

RSS

About

Translate

Search

Videos

  • Add Videos
  • View All

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service