algorithmic modeling for Rhino
Using a repeating linear gradient as a blur radius map makes it look like tilt shift photography.
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I want bitmaps and floatmaps to be native data types in GH2. That includes having to add a lot of filters and effects because if you can't modify an image there's little point in having one. All of this stuff is just me making sure my algorithms produce the desired effects and are reasonably quick.
I'm not sure about 'coming soon', certainly not coming to GH1.
no idea what you are cooking, but all those addons coming soon to the new GH >>> cant wait
I keep wandering where this will lead :)
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