Grasshopper

algorithmic modeling for Rhino

ROADRUNNER (traffic Simulations Tools For Grasshopper, WIP) is a set of tools and user objects for sketching particle systems on trajectories to simulate vehicle animation and urban traffic behavior. It consists of several components such as:

-Vehicle elements (3D objects and a component for custom vehicles; in the videos some free 3D models downloaded directly from Google Warehouse are shown)
-Traffic Velocity Graphs, drawn on every trajectory curve (allow custom graphs drawn directly on Rhino)
-Traffic regulation elements (such as Traffic Lights and Stop Signals) and traffic density management
-Particle Systems on trajectory curves, just to manage the traffic regulations and avoid collisions based on security distances
-Traffic Vehicle Animation Modes (to display the vehicles as Dots, Bounding Boxes or complex Meshes keeping the object attributes for final rendering; for the videos we use a version of Giulio Piacentino´s Render Animation)
-Vehicle Lights and Vehicle Sights, to make visual studies
-By now, there are no (wheel) constraints implemented, trajectories are free path based curves

Team:
-Sergio del Castillo Tello (Doctor No, Lead Programmer)
-Everyone that wants to get involved, support.. these tools

(All the detailed models used as examples were downloaded from google warehouse free repository)

Views: 300

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Comment by MichaelD0112 on November 3, 2024 at 11:30am

An automotive service technician plays a crucial role in ensuring vehicles operate smoothly and safely. They are skilled in diagnosing and repairing a variety of mechanical issues, including performing essential services like oil changes and brake inspections. A common problem they encounter is when a driver accidentally fills their tank with the wrong fuel. In such cases, a wrong fuel drain is necessary to prevent costly damage to the engine and ensure optimal performance.

Comment by JEMEV on September 2, 2014 at 10:41am

Look´s great. Tremendous work!!.

I´m impressed

Comment by JEMEV on September 2, 2014 at 10:38am

Comment by Doctor No on September 2, 2014 at 4:49am

Thanx Pieter, Angel, Jonah; well it isn´t KyTrails but a fast AfterEffects Echo+Glow FX.

Kind Regards.

Comment by Jonah Hawk on August 30, 2014 at 12:45am

Excuse me while I pick my jaw up off the floor. Excellent work.

(Do I see some KyTrails from Last Jedi Outpost in there?)

Comment by Ángel Linares on August 29, 2014 at 6:36am

Yeap! Totally nice work! Thinking about applications and improvements :)

Comment by Pieter Segeren on August 29, 2014 at 6:16am

Real nice work guys!

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