algorithmic modeling for Rhino
A little preview of some of the new features for the next release of Kangaroo...
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Systemiq - yes, collisions between the edges of arbitrary meshes or polylines can in theory be modelled with this. In practice, dealing with very large numbers of edges in this way gets slow unless you can find efficient ways of cutting down the number of interactions to be checked/calculated at each iteration. This is still something I'm working on improving.
Tuan - Yes, this is a kind of special case of rigid body simulation (and extending to more general rigid body interaction eventually is part of the plan). Perhaps something similar is possible for ellipsoids - are you interested in ellipsoids of revolution, or ones where all 3 axes are different ?
is this a step toward rigid body simulation? been looking for away to pack ellipsoids.
Does that mean Kangaroo can simulate collisions between objects if they are modelized by polylines/meshes ?
Looks great !
such a tease...
Yep, wonderful.
Looks great!
Daniel, as usual, your video uploads make me run out of superlatives :-)
Can't wait to try this out!
Some exciting concepts, looks like i've got alot of procrastination fuel.
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