algorithmic modeling for Rhino
Everyone at HKS LINE has loved Grasshopper and Rhino for a long time. However, many people have questions about how we can use it as a presentation tool and not just an awesome modeler. To solve this, I turned to the Unity3D game engine.
A python script in Grasshopper was written that communicates with a C# script in Unity3D. When the export button is pressed, geometry is meshed and exported from grasshopper then imported into the game engine. This may be simple right now, but in the future I will be adding support for materials, design option groups, etc. Eventually, I will even write a Prairie Dog plug-in for Unity3D that will allow someone to control Grasshopper through Unity3D.
Tags:
Comment
Have you figured out how to apply parametric texture mapping with grasshopper yet? It remains the biggest downfall to visualization.
Wonderful !
Those tutorials would be something nice too.
Welcome to
Grasshopper
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
© 2024 Created by Scott Davidson. Powered by
You need to be a member of Grasshopper to add comments!