algorithmic modeling for Rhino
A sneak preview of some components + a user object I've been working on. Goodie #1 is a dynamic list selector; Goodie #2 is a dynamic Geometry Pipeline that accepts inputs to specify layer, name, and object type; and Goodie #3 is an implementation of a half-edge data structure that finds closed regions from intersecting planar curves. (With much faster and more reliable results than surface split.)
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haha was hoping no one would notice :-p
Why does 'Goodie #3 fail at the end? Still work in progress i assume.
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