Grasshopper

algorithmic modeling for Rhino

Fooling around with CUDA, Volvox and Anemone.

Automata rules :
4 states 0->1->2->3->0

Each cell holds the information about it's state and it's value. While state is discrete, the value is not. State determines how the cell affects the value...

Views: 616

Comment

You need to be a member of Grasshopper to add comments!

Comment by Daniel Piker on April 11, 2016 at 7:12am

Nice work Mateusz!

What are you using for the CUDA to .NET link - Cudafy? Alea?

Did you run any benchmarks to quantify the speed improvement over CPU only?

Comment by Pieter Segeren on April 7, 2016 at 3:26pm

You set the pace Mateusz:)

Comment by ng5 Alex on April 7, 2016 at 3:19pm

yes, food for thought. :-)

Comment by Mateusz Zwierzycki on April 7, 2016 at 3:17pm

@ng5 Alex - I think PhysX would be more suitable than CUDA.

Comment by Mateusz Zwierzycki on April 7, 2016 at 3:13pm

@Peter - I do, but slowly... The whole GPU thing has a rather steep learning curve (especially for someone based in .NET) Additionally you actually have to learn about hardware etc...

Comment by ng5 Alex on April 7, 2016 at 3:11pm

thinking particles

Comment by Pieter Segeren on April 7, 2016 at 3:00pm

interesting subjects to fool around with Mateusz.
Please continue:)

About

Translate

Search

Photos

  • Add Photos
  • View All

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service