algorithmic modeling for Rhino
A simulation using Rhino and Grasshopper. Communication to Google Earth done via upcoming gHowl components for Grasshopper. Giulio Piacentino's simplex noise component was used to make the water a bit more dynamic.
Note: No real cities were harmed in the making of this simulation.
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Very impressive! May I know how do you model the flooding situation?
do you have the definition to this? I working on a project that this would be very useful for.
Hi Luis,
It's interesting.
It's like a 3D flood maps.
http://flood.firetree.net/?ll=35.2961,139.4481&z=6&m=20
This image is reqauest base? or I could use in future?
Thanks
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