algorithmic modeling for Rhino
Welcome to FlexHopper, fast physics simulation in Grasshopper. Written on top of the common language interface FlexCLI, this Grasshopper plugin offers various modes of physics computation within Rhino.
This video shows a brief introduction of FlexHopper's background and explains how to simulate a cloth of approx. 50000 springs, acting under wind an colliding with a sphere. Tuning the solver options is also mentioned.
FlexHopper is constantly maintained and developed open source, here:
https://github.com/HeinzBenjamin/FlexCLI
The user's software package can be downloaded here:
http://food4rhino.com/app/flexhopper
Contact me at:
flexhopper@felbrich.com
Special thanks to Long Nguyen for constant advice and support.
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Is it possible to have more anchor points binding the edge of the mesh?
Hi, do you think that there is a possibility to have it working with an NVIDIA Quadro instead?
Great! I love it!
Wow, it's brilliant!
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