algorithmic modeling for Rhino
This rough preview shows the functionality of the Grasshopper plugin FlexHopper (to be released soon). The particles, connected by 38000 springs, perform self-collision and obstacle collision.
FlexHopper brings the physics simulation engine NVidia Flex to Grasshopper. This unified particle engine allows for very fast particle based physics simulations.
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Hi!
You can download FlexHopper now here:
http://www.food4rhino.com/app/flexhopper
and here:
https://github.com/HeinzBenjamin/FlexCLI
This is still BETA, so don't hesitate to contact me if you find a bug. I'll upload tutorial videos in the following days as well :D
Have fun....
can we download this plugin ?
Amazing!
Thank you!
Rigid bodies and fluids are also possible to wrap for .NET?
Benjamin, this looks great! The mesh resolution is several times smoother than what I've been able to achieve with Kangaroo 2.
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