Grasshopper

algorithmic modeling for Rhino

Grasshopper+Rhino+Vray+AE

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Comment by Joakim Hoen on October 25, 2010 at 10:11am
Thanks!
This wasn't entirely done in GH. Long story short the mesh is a smoothed version of the result of a 'meshfrompoints' operation on a very dense point cloud made from dividing the struts which was created in grasshopper (firts part of the animation).

Thinking of it, I believe I used your render animation trigger in grasshopper, Giulio - Thanks. Camera movement is also handled by GH as I do not know how to animate this in Rhino alone.
Comment by Giulio Piacentino on October 25, 2010 at 1:40am
Very nice Joakim!
What did you use for the subdivision? Is Vray doing it automatically now?
- Giulio
Comment by Mani Mani on October 21, 2010 at 1:24pm
nicely done!
Comment by Arthur Mamou-Mani on October 21, 2010 at 9:55am
brilliant...
Comment by voronoiii on October 20, 2010 at 1:01pm
Wow,..!
Comment by Octavian Gheorghiu on October 20, 2010 at 7:22am
nice
Comment by Hrvoje Petrovic on October 20, 2010 at 4:38am
Amazing!
Comment by Ángel Linares on October 20, 2010 at 3:59am
Great work man! And great animation control and Post-prod :)
Comment by Mirco Bianchini on October 19, 2010 at 4:56pm
Great!!
Comment by Ivan Kiryakov on October 19, 2010 at 2:41pm
amazing!

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