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Comment by Joakim Hoen on October 25, 2010 at 10:11am
Thanks!
This wasn't entirely done in GH. Long story short the mesh is a smoothed version of the result of a 'meshfrompoints' operation on a very dense point cloud made from dividing the struts which was created in grasshopper (firts part of the animation).
Thinking of it, I believe I used your render animation trigger in grasshopper, Giulio - Thanks. Camera movement is also handled by GH as I do not know how to animate this in Rhino alone.
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