algorithmic modeling for Rhino
I'm more interested in seeing how I can generate something more elaborate of established geometry, and this gives me a very easy starting point. After fussing for hours making little flowery things to gain prominent control over these fairly basic shapes and attempting to generate a definition that would allow me to have basic platonic solids, I stumbled across these little components. Long story short, it made some things pretty easy. Just Pop it in and go.
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