algorithmic modeling for Rhino
Hi all,
I'm making this new plugin for Grasshopper recently to connect with Unity to send mesh data in realtime. You can send the mesh geometry as it is to Unity and view it any app which includes VR app, IOS app... etc that are built by Unity.
This plugin is using Socket.IO to send geometry through network so not only you can send the mesh locally but you can send it through internet as well. I haven't made a component yet but technically you can also send and receive geometry between multiple grasshopper files in realtime as well (not sure if this function is useful though).
Still in early beta but if anyone who's interested in testing let me know.
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Hi Junichiro, amazing work! I am very interested, I am developing an AR application as part of a school project, and precisely need to send some geometry from gh to unity. I would very much appreciate if you could share the beta version of the plugin with me. Thanks!!
Great work!
Very interesting process. I would love to try it. Would you be interested in sharing it with me ?
Thank you,
Brice
Hi Junichiro,
I am am graduate student and I this would be a huge help to me, could I test this out as well?
Hi Junichiro,
This is perfect - could you please send me the package to test?
Thank you,
Jeian
Hi Junichiro,
This seems to be exactly what i am searching for. Would it be possible for me to try it?
Thank you,
Pacôme
Hi Junichiro,
great that you are working on it - if it's possible I would like to test it! :)
keep working on it - really interesting!
best,
max
Hi Anastasios Kokkos,
I can send a link to the package by DM.
Hi Junichiro,
your work looks great and very useful! I would be very interested in testing it!
Let me know!
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