algorithmic modeling for Rhino
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Excelente Trabajo!
Dear Zhang,
Thank you. It is very inspiring.
Well done. Keep up, buddy.
Yours
Shuva
Thanks Yuxiang!
That would be great! What I am really stuck with is the recomposing the mesh into unity using the procedural grid script. I am not that familiar with scripting, if you could possibly share that script I would greatly appreciate it.
My email is samantha.maria.solano@gmail.com
@Andrew Schiffer @Miguel Esteban
Thanks ;)
Thanks for the comment :)
I first parse the mesh data in GH and send them in a single string from GH to Unity,
and then recompose the mesh using the data into a mesh in Unity.
I can send you a screen shot of the gh file through email and maybe you'll find it helpful.
Hi Yuxiang! Great work. I am attempting something similar with using senors to read an object that its translated into grasshopper, but have been stuck due to my skills. With the procedural grid script in Unity how were you able to have it read the grasshopper meshes vertices and triangles, etc.? Would you be open to sharing that script?
Super cool project. This will be the future of Board Games. Pokemon meets Monopoly, could be a million dollar idea. Thanks for sharing!
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