Grasshopper

algorithmic modeling for Rhino

Shading.3dm

Shading.gh

My problem is creating an interpolate curve in the V direction, in accordance with my V divisions rathing than looping through my whole list of points.

Problem:

One way I attempted to solve this problem was extracting the values within range and list-item. However, that is a manual approach and very unnecessary I believe. I have four list-items, so anything beyond four in the V direction is problematic.

Problem in trying to solve the problem:

 

Does anyone have a solution to creating the interpolate in accordance with my UV divisions, oppose to one continuous curve? My control over the U directions is parametrically sound, not so much for the V.

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Comment by Jeremy Jaramillo on October 27, 2011 at 11:15pm

Danny thanks a lot, you saved much time and space. It is a simple, logical solution, based on the length of the polyline, in which the diagonal exceeds!

Comment by Danny Boyes on October 27, 2011 at 4:10pm

I've dealt with this in the past by using an exploded polyline to separate the curves based on segment length. The Long diagonal can be culled to leave just the portions you want, then join the curves and use these new vertices to interpolate through.

I cannot post the file in a blog but if you can't figure out the screen shot I can post it in the discussion forum 

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