Grasshopper

algorithmic modeling for Rhino

David Stasiuk's Blog (11)

Treesloth Update

There's an updated version of Treesloth now available on Food4Rhino. There are a few enhancements in this incremental update.

Explode At Index is new, allowing you to explode a tree at a specified path index, grouping any deeper paths accordingly:…

Continue

Added by David Stasiuk on December 12, 2016 at 3:00pm — 4 Comments

Proving Ground Conduit

Proving Ground has just released Conduit, an open-source Grasshopper plug-in for data visualization and creating heads up displays. There you'll find a "click-once" installer, which should load it up onto your machine.

For now, its features include a number of simple chart types (including…

Continue

Added by David Stasiuk on April 25, 2016 at 2:18pm — 10 Comments

Design Modelling Symposium Copenhagen: Workshops & Master Class

This fall the Design Modelling Symposium is being hosted by CITA at the Royal Danish Academy of Fine Arts School of Architecture in Copenhagen. The conference dates are 30 September - 2 October 2015. The…

Continue

Added by David Stasiuk on July 9, 2015 at 11:10am — 6 Comments

Exoskeleton + Cytoskeleton Components

Daniel Piker and I are excited to repackage an updated Exoskeleton with his new Plankton-based mesh wireframe thickening tool Cytoskeleton into a single GHA.

Although both components have been tested and improved upon from their original setups, this GHA is still a work in progress, and hopefully in the upcoming months you'll find further upgrades to these in…

Continue

Added by David Stasiuk on May 7, 2014 at 8:00am — 36 Comments

Marching Cubes: Curve Wrapping & More Metaballs

UPDATE: 30-Jan-2014

140130_marching_cubes.gh

I have added breps as an input for wrapping geometry (it also can take lines now), as in the above definition. It has been updated for some efficiencies...now you can taper a curve at…

Continue

Added by David Stasiuk on January 20, 2014 at 4:30pm — 42 Comments

Closed Curve Intersection Network

I was looking at a post earlier today, which got me thinking about the logic of how to collect intersected curves into discrete, closed cells. This got me looking at this …

Continue

Added by David Stasiuk on November 11, 2013 at 2:47pm — 9 Comments

Louisiana State Museum and Sports Hall of Fame

For the better part of two years I worked with Method Design and David Kufferman, PE on the design of the structural steel and connection system used for the cast stone panels in the Louisiana State Museum and Sports Hall of Fame.  The building was…

Continue

Added by David Stasiuk on August 9, 2013 at 2:00am — 13 Comments

metaball meshing

mct_130726_metaballs.gh

For another project I have been working with metaball scalar fields, and I thought it would be fun to have a go at meshing them using Paul Bourke's…

Continue

Added by David Stasiuk on July 26, 2013 at 9:00am — 20 Comments

DLA Sketching

So I've been playing with adjusting mesh topologies quite a bit, and wanted to better understand how edge splitting, collapsing and flipping worked.  To pursue this I thought it might be fun to try to modify meshes using a 3D approximation of Diffusion Limited Aggregation,…

Continue

Added by David Stasiuk on May 27, 2013 at 5:30am — 13 Comments

Tree Sloth Data Structure Components, early testing

Hi everyone-

UPDATE: There is a new Tree Sloth out there as well, with quite a bit more functionality.  I've relocated it to the Milk Box, because it all layers in with the "Sets" tab:

http://www.grasshopper3d.com/group/milkbox/forum/topics/tree-sloth

As much for my own use and GHA development learning process as to give back to the community I've…

Continue

Added by David Stasiuk on March 5, 2013 at 4:30am — 14 Comments

mesh optimization

I figured that before Daniel Piker drops another giant pile of awesome on all of us with dynamic bottom-up mesh topology optimization in kangaroo, I'd share a little bit of some stuff I've been doing on and off for the past several months.  I've been thinking about organic mesh modeling based on driver curves for some time...mostly because of a design idea I have kicking around in my head, but also because I've liked many aspects of the meta-ball to mesh stuff that's been going on, have been…

Continue

Added by David Stasiuk on October 1, 2012 at 4:30pm — 26 Comments

About

Translate

Search

Videos

  • Add Videos
  • View All

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service