Grasshopper

algorithmic modeling for Rhino

All Blog Posts (1,738)

VectorMethods 11-19-2013

Here is the vectorMethods file that I use in my videos...  up to chapter 5 anyway.  

I'll look into a good way to share python files easily because I think that would benefit the community greatly.

VectorMethods.py

Added by Jake Hebbert on November 19, 2013 at 10:55am — No Comments

Sizing a steel beam with Eurocode 3 on grasshopper

Added by THIERRY DE VILLE D'AVRAY on November 14, 2013 at 6:27am — No Comments

Sizing a wood beam with Eurocode 5 on grasshopper

Added by THIERRY DE VILLE D'AVRAY on November 14, 2013 at 6:22am — No Comments

Rob|Arch2014-Last Call for Papers

Call for Papers | Rob|Arch 2014: Robotic Fabrication in Architecture, Art, and Design www.robarch2014.org

 

ROB|ARCH has been initiated by the Association for Robots in Architecture as a new conference series on the use of robotic fabrication in architecture, art, and design,…

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Added by Sigrid Brell-Cokcan on November 13, 2013 at 2:04am — 1 Comment

KUKA Young Potential Award

Call for Papers | Rob|Arch 2014: Robotic Fabrication in Architecture, Art, and Design www.robarch2014.org

To support young researchers, the “KUKA Young Potential Award”, kindly funded by KUKA Robotics, will cover the workshop and conference…

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Added by Sigrid Brell-Cokcan on November 13, 2013 at 2:00am — No Comments

Copy paste error in custom component

Hi guys,

I'm experiencing an error in my custom component which I couldnt the reason.

whenever I press Ctrl+C pbutton to copy the component in GH canvas this error occurs:

In debug mode,I could not  find the method which is to be called after ctrl+c or such event to toggle breakpoint and revise.

(after trying to copy the component…

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Added by Kaveh Allahdin on November 12, 2013 at 6:00am — No Comments

Interoperability with Grasshopper

We've been making some tools that give us more control over the transition of data between grasshopper and other design platforms.  So far we have connections from Grasshopper to Revit and Catia V5.

You can check out an example and download the plugins from our post:…

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Added by lmnts on November 11, 2013 at 3:20pm — No Comments

Closed Curve Intersection Network

I was looking at a post earlier today, which got me thinking about the logic of how to collect intersected curves into discrete, closed cells. This got me looking at this …

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Added by David Stasiuk on November 11, 2013 at 2:47pm — 9 Comments

Image on component

Hi Guys,

I am thinking of having a custom preview component which recieves a list of data(let say list of object cross section) and one index(say i) and then component shows that object on itself.something like this:

 

the list is a list…

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Added by Kaveh Allahdin on November 11, 2013 at 7:30am — No Comments

what software (or trick) for mesh boolean?

My grasshopper definitions often leave me with many (100's or 1000's) seperate mesh parts, that I then want to boolean for 3d printing.

 

I've never found a good, affordable software to do this for (have used friends with super expensive stuff, sometimes); and unfortunately rhino's mesh booleans don't work very well for me.

 

So, any tips on good, affordable software for mesh booleans?

 

 

 

 

Added by Michiel Cornelissen on November 5, 2013 at 3:53am — 2 Comments

3d scribbling

 I have always been fascinated by 'doodling and scribbling'. I think what we do, apparently irrationally, in our little free time, in our boredom of classes, at the back of our exercise book, or at the corner of the bench are, perhaps one of the most direct reflections of what is happening in our brain in the unconscious delineated through our psycho motor. I have had this urge to explore the geometry and its behavior of our rather intuitive…

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Added by Soumya Dasgupta on November 5, 2013 at 2:26am — 1 Comment

mesh(+) Version 1-06 now available

This update to mesh(+) is a revision of the Face Effects and Face Subdivide categories which introduces list inputs for controlling face and vertex based variables on the input meshes.

For Face Effect components this means that a unique variable can be passed for each face in a single mesh while for Face Subdivide components the variable can be passed for each vertex.

- For Face Effects components all (c,s,d,t) values allow a list of variable to be passed which correspond to…

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Added by David Mans on November 3, 2013 at 9:44pm — 2 Comments

Prototype_Grasshopper Workshop Livello base_Napoli 16_17_18 Dicembre

PROTOTYPING | GRASSHOPPER WORKSHOP | LIVELLO BASE

16_17_18 Dicembre_Napoli

Il workshop introdurrà le nozioni base di…

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Added by Arturo Tedeschi on November 1, 2013 at 11:30am — No Comments

New Prototyping Shield by Andy Payne featured this Weekend at Mode Lab

Andy Payne will be featuring the new version of his Prototyping Shield this weekend at the Making Interactive Prototoypes workshop.

 

"Mount your shield on top of your Arduino Uno and start bringing your ideas to life!"

 

http://lab.modecollective.nu/lab/making-interactive-prototypes-w-andy-payne/…

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Added by GIL AKOS on November 1, 2013 at 9:23am — No Comments

Making Interactive Prototypes Workshop this weekend and New Course Online!

Register Now for Making Interactive Prototypes Workshop!


Andy Payne, lead developer of Firefly, will be conducting the …

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Added by GIL AKOS on October 29, 2013 at 10:03pm — No Comments

Custom Parameter definition

Hi Guys,

I am trying to define a custom type to use it in between some component I am developing.I encountered a problem you may already know how to solve and can help.

my data type is a class like this:

 public class BaseProfile()

public BaseProfile(params object[] cellList)

 { this.ArticleNumber = (int)cellList[0];

   this.SystemName = (string)cellList[1];

    this.Material = (string)cellList[2];

    this.Shape = (string)cellList[3];

 ...}…

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Added by Kaveh Allahdin on October 29, 2013 at 9:30am — 1 Comment

Quokka v0.3 beta released

Quokka v0.3b has been released and is available on the download page. The major changes are:

  • Options have been split out to individual display and trim option components.
  • Compiled against Kinect for Windows SDK v1.8, the most recent version.
  • Added colour information output for point data which may be used, for example, in Custom Preview or Giulio Piacentino’s bakeAttributes components.

More info: …

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Added by Suleiman Alhadidi on October 29, 2013 at 6:55am — No Comments

Quokka v0.3 beta released

Quokka v0.3b has been released and is available on the download page. The major changes are:

  • Options have been split out to individual display and trim option components.
  • Compiled against Kinect for Windows SDK v1.8, the most recent version.
  • Added colour information output for point data which may be used, for example, in Custom Preview or Giulio Piacentino’s bakeAttributes components.

Geoff Kimm and Suleiman Alhadidi

Added by Suleiman Alhadidi on October 29, 2013 at 6:53am — No Comments

Call for Applicants | Design Technology Specialist

We are hiring! Join our team and apply your skills to an exciting and diverse collection of projects and educational initiatives.

http://lab.modecollective.nu/call-for-applicants-design-technology-specialist/

JOB DESCRIPTION

Mode Lab is seeking an ambitious full-time, in-house mid-level designer with 2-4 years of professional design…

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Added by GIL AKOS on October 28, 2013 at 9:56am — 4 Comments

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