algorithmic modeling for Rhino
Hi David. Thanks for your answer. I understand how metaball normally work and the thing you call "negative charges" is identical to what Cinema4D calls "negative influence". In Cinema4D you just need to apply a "tag" to get the result, but how to you get the effect in Rhinoceros or Grasshopper? Is it a property of the rectangle, line or point or is it something else?
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