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Comment by Rafael Martin on January 21, 2010 at 4:45am
Hey Matt,
I've exported as 3DS. Then use the modifier Shell to have thickness.
This was a quick render. Probably with some studio HDRI and better configuration could achieve a much better result.
Great example of usage, please can you tell me how to extrude the ribs to have desirable thickness so it would look OK when visualized, is it possible to do it through definition or you have done it manually.
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