algorithmic modeling for Rhino
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Hi Saeed,
basically it is a three-dimensional cellular automata which "grew" around a 3d point cloud scan of a forest to create spatial voids. The "walls" for the spaces where created by translating each horizontal layer of the ca into images, those into wave files, then - after sound manipulation - back into images and back into voxels. For the two different voids I applied different combinations of sound manipulation (like echos, reverbs...) to create different thicknesses. For the color I used a similar process. Check out the other images, which are related to the project.
This explains a related process in more detail:
https://sebastiangatz.wordpress.com/2017/02/02/glitch-skins-paper/
This shows a video of a ca-growth around a tree:
hi
can you explain about your project?
thank you
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