algorithmic modeling for Rhino
Demo of a network CleanUp/Topologizer tool I've been working on.
The input line network can contain: gaps, duplicates, overlaps, crossings, and stray segments.
The output is a cleaned and connected network, along with full topology information.
I think this could be useful for preparing input for Exoskeleton and Kangaroo
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This topologizer plugin is not working on Rhono 6. Im kind of stuck here without it to complete my project. Is there a new version or ath that i can use?
Hi Andrew, I've not added this yet, but yes, I had been thinking that it would be a logical extension to find polygons and turn them into meshes... and you are right that getting the topology of the network is a major part of this.
Finding triangles by brute force from the network topology should be fairly trivial, but probably slow. I'm looking at more efficient ways of doing it...
does it (or can it) do some kind of half-edge mesh structure processing to output closed regions as individual polygons? I have an implementation of this working on planar networks myself but I have a feeling it's not half as elegant or robust as yours would be!! And it seems like finding the topology info is more than half the work.
amazing
finding crossings is amazing
Amazing!!! This remembers me some works that Mateusz did with meshes :)
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