algorithmic modeling for Rhino
I wanted to make some Truchet tiles and has Easter is approaching, why not some bells and some off my previous Easter Eggs
Bell is a planar array of mesh which is curved following a control curve, revolved and smoothen with Catmull&Clark
At me moment I just but 2 types of tiles but more can be put and their distribution could be changed.
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Albums: Truchet tiles
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